Geoffrey Drake-Brockman
Sculpture, Installation, Painting
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Quadrascope
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Quadrascope is an omidirectional interface device that displays a large-scale animated version of Chromeskin on each side of a telephone box-sized rectangular prism. The device displays images derived from the Chromeskin laserscan data, processed against the current visual field around it. Observers are able to walk up to and around Quadrascope and approach its surfaces closely. On each face a representation of mirror surfaced Chromeskin is displayed, with the figure reflecting and reacting to the movements of the viewer in realtime. The device is a kind of 'fishtank' giving the impression of a chrome body floating within a rectangular volume. The machine uses four networked computers, four video cameras, and four 130cm plasma flat panel displays. Quadrascope is driven by synchronised 3-D rendering software written especially for the artists by headus (metamorphosis). Quadrascope is part of the Chromeskin project and was created in collaboration with Richie Kuhaupt. |
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Emission
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Emission is an exported cyberterritorian (item/being/process). Here crystallised is the cyborg intermarriage of amorphous, sticky, organic potentials, wetly embracing the rigour of regularly expressed delineated systems. Emission is a denizen of the digital realm that has been swept from its native virtual context into the world of mundane tangibility and deposited here on the shores of our reality. |
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Erasorhead
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Maria
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Oil and auto lacquer on stainless steel. |
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Chromeskin
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Chromeskin is the result of a three year collaborative project between Geoffrey Drake-Brockman and Richie Kuhaupt. Chromeskin was a finalist in the 2001 inaugural National Sculpture Prize and Exhibition, and was on exhibition at the National Gallery of Australia in Canberra from November 30 2001 to March 10 2002. The work was awarded the distinction of Highly Commended by the National Sculpture Prize judges. |
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Neural Network
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Neural Network consists of 18 nodes, regularly distributed over a mirror reflective matrix-form. As the viewer changes orientation the nodes appear to intermittently make and break connections with adjacent nodes.
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Geoffrey
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The key process of Geoffrey is a single-point ocular gridding of the installation space. An ideal perceptual checkerboard that is suggestive of networked and delineating technologies, as well as linear and ordered mental systems. Of course, the act of observation always influences the observed phenomena, but in the case of Geoffrey a transient act of observation has been crystallised as an observable system in itself. In a sense, Geoffrey depicts a sensorium, an inner space or Cartesian theatre where mental processes are played out. In here, Geoffrey is both actor and audience, caught in the cycle of his own awareness. Geoffrey: information technologist, man-who-would-be-robot, logician. Under the perfect ordering principle Geoffrey is rendered monodimentional. Outside the system there are glimpses of another Geoffrey: fat man, artist, person. Geoffrey was created in collaboration with Richie Kuhaupt. |
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Pangenesis
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Jacobs Ladder
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Pangenesis is a theory of inheritance where genetic information is derived from all parts of an organism. Pangenesis has been discredited in the organic context, but may be a viable schema for reproduction of virtual lifeforms. In this work an virtual being has just reproduced via fission - producing three new offspring. Under pangenesis each offspring has a complete genetic record. Jacobs Ladder is the ladderr leading to heaven as seen by Jacob in his dream, alternatively it is a device for generating a series of high voltage plasma arcs that ascend twin diverging conductors before dissipating into atmosphere. |
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Lasercube
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Lasercube is a programme exploring the application of planar beams of laser light to describe surfaces, objects and landscapes. The core Lasercube technology involves 60 industrial lasers with hemicylindrical lenses. These are mounted on armatures arranged along the x, y, and z spatial axes. The project encompasses the capture of laser effects via video and still photography and the digital manipulation and presentation of these images. The project crosses boundaries between photography, dance, video, performance, and installation artforms. Lasercube is a collaboration between Drake-Brockman and Kuhaupt and, in its dance/performance realisation, the Skadada performance troupe.. Laser beams are coherent, absolute agents that will be used in this project to introduce gridding and dividing systems applied to realworld objects. This will be done in order to conveniently reduce the object under investigation to its bare spatial necessity. Lasercube is a collaborative project with Richie Kuhaupt. Images shown are of a performance piece (Lasercube II) developed in collaboration with Skadada, dancers; Jon Burtt and Lucy Taylor. |
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Phasespace Tunneler
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Phasespace is a mathematical abstraction - an infinite-dimensional space in which each point fully specifies the total spacetime of an alternate universe. Phasespace encompasses all possible universes - by extrapolation, phasespace hints at the potential embryonic in 'cyberspace'. |
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Chronodaemon
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Generally 'daemon' means 'a subordinate deity', but in systems terms it connotates a software agent that continuously monitors specific inputs and controls defined outputs. |
| Memebot Cluster | ||
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A 'meme' is an idea or behaviour that exhibits some 'lifelike' characteristics as it is adopted by groups and individuals. Memes may spread throughout populations osmotically, mutate, flourish, or dissipate. They are generally independent of individual 'carriers' and may be likened to (computer) viruses that 'run' in a human consciousness 'virtual machine'. 'Bot' is a contraction of 'robot' denoting a software system with a degree of autonomy that undertakes a particular task or manages a specific issue. A cluster is generally a collection of like things, a 'bunch' - but in systems terms is a closely interlinked group of processors that effectively become a single aggregate machine - in some ways 'greater than the sum of its parts'. |
Geoffrey Drake-Brockman was born in Woomera, South Australia in 1964. In 1985 he obtained a BSc in Computer Science from the University of Western Australia, and in 1994 an MA (Visual Arts) from the Curtin University School of Art. He has been exhibiting since 1986 with a major solo exhibition 'The Identity Appliance' at Goddard de Fiddes in 1997. In 2001 he exhibited at 'Sculpture by the Sea' in Sydney. He was awarded the Sir Charles Gardiner Annual Art Award in 1993, and the 1997 AIIA Telstra AFR National Award for Excellence in Information Technology. In collaboration with Richie Kuhaupt)d he installed the work 'Geoffrey' at The Verge, Perth and the work Chromeskin at the National Gallery of Australia, the latter work winning the 'highly commended award' in the 2001 National Sculpture Prize.
Contact: geoffdb@pixent.com.au